Technology certainly evolved in Tyria during the past 250 years. It has even evolved so much that a whole new profession evolved with it. The engineer is ready to take his place in this future and will shoot everybody that dares stand in his way. Or he’ll just blow you up.
When I first saw the engineer, I was a little bit surprised and disappointed. I was imagining a more “Gunner” type of profession. Not a bulky warrior with grenades and mines. Mines that I thought were too contemporary to fit Guild Wars 2. I can live with mines, but they just looked to high-tech. A beeping light, that means that there needs to be electricity, and not just steam power. Why would anybody need a mill or fire or candles. You have electricity. But it’s just a fact I, and probably many other, will have to get used to. Tyria has evolved, and I’m beginning to like it. Let’s adapt to it all.
Who else would the engineer originate from but the charr? They abandoned magic when they abandoned the Flame Legion, so I think they were looking for a way to compete with the other races, who were still fond of the elementalist. So one clever charr developed this idea, and by traveling through asuran gates spread the ideas and transferred the profession to the other races. The engineer itself is a very beautiful, but bit complicated profession. It will have one weapon slot and only THREE weapons to choose from. This would make the profession to simple, if it weren’t for his extras.
The engineer always has a tool belt, that is displayed as a set of special skills above the skill bar. It consists of four skills and will enhance the utility skills.
The utility skills are special with the engineer. There are three types of utility skills. The first is a weapon kit. A weapon kit allows the engineer to change to a special weapon and with it change it skills. There are two weapon kits, the Flamethrower kit, which will allow playing with fire, and the Elixir Gun kit, that gives you an Elixir Gun which shoots all kinds of stuff like glue or healing fluids. The second type is Backpack kits. These also replace the current weapon and skills of the engineer with more specialized skills. If you activate a Med kit, you will get skills designed to heal players. If you activate a Grenade kit, you will be able to throw all different types of grenades. There are 5 completely different types of backpacks, so you’ll never get bored.
The third type is turrets. Turrets are, what else, stationary weapons that fire at everything that comes onto range. This can be very special when combined with profession combos. So, after all of that, the engineer has basically three types of weapons, but combined with the rest has up to 10. That, in combination with the tool belt, makes the engineer a profession for the brainiacs among us.
After considering all of this, I think the engineer is a pretty sweet profession. I said that the thief was something ArenaNet put a lot of thought in. Well, they really went all out with this one. I like the idea of the more technology based engineer working together with the magical elementalist. I’m sure they’ll make a great team. And let’s be honest, who doesn’t want a smart, swift, versatile guy, who can help, heal, defend you AND attack your enemies while fighting a huge dragon.
O, where were the engineers when we were bullied at school?